--platform=Windows
--backend=burst-llvm-8
--target=X64_SSE4
--dump=Function
--float-precision=Standard
--format=Coff
--output=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Plugins\lib_burst_generated
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Assembly-CSharp-firstpass.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.Timeline.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Crest.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.Burst.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Crest.Examples.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.Formats.Fbx.Runtime.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Substance.Platform.dll
--assembly-folder=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
--platform=Windows
--backend=burst-llvm-8
--target=X64_SSE2
--dump=Function
--float-precision=Standard
--format=Coff
--output=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Plugins\lib_burst_generated
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\UnityEngine.UI.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Assembly-CSharp-firstpass.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.Timeline.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Crest.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.Mathematics.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.Burst.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Crest.Examples.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Unity.Formats.Fbx.Runtime.dll
--root-assembly=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\Substance.Platform.dll
--assembly-folder=C:\Users\hacke\Documents\Unityproj\Nature_Legacy\Temp\StagingArea\Data\Managed\
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
